remove deprecated gl_FragColor api that made compiling impossible
#82
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Changed shader code to remove deprecated
gl_FragColorapiThe changes made to the code are intended to fix a bug that was causing the following error messages to occur:
Summary of all the changes
The
simple_color.frag,simple_epic.frag,simple_image.frag, andsimple_text.fragfiles all underwent similar changes:The API used to declare the output color variable
gl_FragColorwas deprecated, and the new API requires the use of anoutvariable.Thus, the
outvariablesFragColorandout_colorwere declared in the modified files to replace the deprecatedgl_FragColor.These changes ensure that the output color variables are properly declared and can be used in the code without throwing any errors.
Additionally, in the
simple_epic.fragfile, thefrag_uvvariable was modified to use theout_uvvariable instead ofgl_FragCoord.xy / resolution.This change was made because
gl_FragCoord.xy / resolutionis deprecated in newer versions of OpenGL and may not be supported in future versions.Using
out_uvensures that the code is compatible with current and future versions of OpenGL.